![]() From there, she can mark enemies, de-stealth, and fire at the entire enemy formation. Shrapnel is a backliner that you put in the front of your party so she can activate an ability before deploying and heading to the back. Hollow consumes torch with all of her abilities and usually causes stress, but can party heal stress, has some RNG heals that can be quite meaty with trinkets (without that famous Occultist 0 crit), and becomes more stress resistant with every move, making her a hard one to stress out. The only one that I haven't really used is Hood, but other than that, the characters are all quite reasonably balanced. I gotta say that I enjoy using Muscarine's characters quite a bit. The other mods like Koala's Creature Collection and Beyond Mortality (the paracausalist's mod) are also fantastic, though I have a considerably lower amount of experience with them. The MLD Ruins Enemy pack is fantastic, and adds new monsters to the ruins that actually manage to make the dungeon I considered the most bland and easy pretty threatening. ![]() The Cataphract in particular is one I really liked, since it functions as an additional healer that also has a lot of otehr uses, such as being great in movement focused parties and being able to function as a strong backline attacker. I also like the Kraken Society mods a lot, aside from the omen seeker. It's a bit tough to learn but super fun and really strong once you get the hang of it. It's a class focused around a stance changing gimmick that focuses on mark and riposte. Can you recommed some other character or monster mods that you use? He's made video guides for every single character marvin has done, and makes it really easy to understand the strengths and weaknesses of each class and how to use them effectively. I'd recommend checking out Element5's videos on them.
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